Will: Follow The Light — Alan Wake vibes with sailing, now landing in May

Mon, 13 Apr 2026 14:32:00 -0400
indie game, will follow the light, adventure

The wind was originally meant to carry the sailing drama Will: Follow The Light to PC and consoles on April 28. But the wind has changed—and this distinctly atmospheric adventure is now set to arrive on May 7 instead.

Quick Facts

Developer

TomorrowHead Studio

Publisher

TomorrowHead LLC

Platforms

PC · PS5 · Xbox Series X/S

Release

May 7, 2026

PEGI

-

Modes

Singleplayer

Languages

English · Multi (subs)

Price

-

Monetization

Buy2Play

Free saving

-

It’s only a slight delay, as TomorrowHead Studios announced today. According to the press info, the developers want to use the extra week for final testing and tweaks so they can deliver “a polished and complete experience for players.”

And honestly, that’s pretty commendable at a time when more and more publishers seem happy to lock in release dates whether a game is ready or not. That might also explain why TomorrowHead Studios set up its own label to publish Will: Follow The Light. Fair enough—I’m very much in favor of that. 🙂

But hold on: does the name Will: Follow The Light actually mean anything to you? If not, keep reading.

What Will: Follow The Light is about

This looks like a promising genre blend—but if I had to pin it down, I’d mostly call it a sailing sim dressed up as an adventure game. In the usual PR wording, the singleplayer title promises an “authentic sailing experience” through a Nordic world of fjords, cliffs, lighthouses, and the like.

That’s exactly what makes Will: Follow The Light so interesting to me, because virtual sailing in Nordic settings is still a pretty rare thing.

Sailing through rough seas. (Promo shot)

The sailing also includes yacht management and navigation systems built around longitude and latitude. So if you’re interested, be prepared for a fairly hefty sim element. How complex it all really is, though, is something players are currently arguing about on Steam.

Father searching for son

Then again, for an atmospheric game with an emotional story about “fathers and sons,” picking up the basics of sailing may well be worth it. The story puts you in the role of Will, a lighthouse keeper on a remote island in northern waters. After receiving a radio message, he learns that his hometown has been struck by disaster—and that his son has gone missing.

Will then sets out to find his child; by yacht, dog sled (see the image below), and on foot. The developer describes the story as an experience about family, loss, memory, and self-discovery. Along the way, it’s not just sailing on the menu, but exploration and narrative puzzle design as well. From the sound of it, you’ll mostly be dealing with environmental puzzles in the Alan Wake mold, involving machines, elevators, weather stations, and navigation tools.

There is, however, one key difference compared to Remedy Entertainment’s horror game: Will: Follow The Light is played entirely from the first-person perspective—presumably to make it feel more immersive.

This sled ride goes straight through a nasty...